Caldera Chronicles, Chapter 8: 2 to 9
Crowfall is still a game in development. If you want to join Caldera you must be able to participate in the different testing phases until official release. Because Caldera is a Crowfall-only guild we only accept players who currently have access to the game. We expect you to spend a lot of time in the game. If you do not fit into these requirements we ask you to apply to our guild at a later time.
We (currently) don't have any restrictions regarding archetypes in Caldera. With Crowfall being a game where character levels don't exist, we think switching characters will be less painful for our guild and it's members. That said, we need to maintain a balance between playstyles to be able to compete in the game. If you're adamant to restrict yourself to or we feel we have enough members playing a certain archetype and role, we can decide to deny your application. Being versatile and flexible will definitely be an advantage in Caldera!
We urge you to read our entire website for more information about Caldera, especially our rules and guidelines. Thank you for considering Caldera!
Caldera Chronicles, Chapter 9: 6 to 11
Crowfall is a Throne War Simulator with large-scale territorial conquest where politics and betrayal run rampant. Danger is everywhere and trust is something that is hard to earn and expect. We have to be very careful and informed as best as possible before we can determine if players can be a part of Caldera. We’ve set up a three-part process to help us with recruitment.
These 3 stages are as follows:
Once you have completed filling in the form it’s just a matter of waiting for us to reply to you through email. At any stage of the application process, we retain the right to deny your application for any reason.
Caldera Chronicles, Chapter 13: 1 to 5
We will use our best efforts to ensure that the information you submit to us remains confidential between officers of Caldera. It will be used for membership purposes only.
Questions ending with a * are required to fill in.